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WhoopAss-Racing Forums => Racing Lines => Topic started by: rip|buzinator on August 31, 2009, 08:44:52 PM



Title: Converted some Tracks from GTR2 to Race07 (GTRe)
Post by: rip|buzinator on August 31, 2009, 08:44:52 PM
Because I just got the urge, I revisited my attempts to convert tracks from GTR2, porting to Race07 / GTR-Evolution ... so far these are drivable ...

- Barbagallo, Western Australia

- Eurospeedway Lausitz, Germany (GP Circuit, DTM Course & outer Tri-Oval)

- Oran Park, NSW, Australia (3 working layouts, North Figure 8, South short track &  MotoGP reverse)

- Pukekohe, New Zealand

- Spa-Francorchamps 1967 (the old, long track that Bob Varsha won't stfu about)

- Zandvoort 1967 (the old, long track)


Still having issues with:

- Talladega 2.5 mile Oval
- Oran Park GP Circuit



Title: Re: Converted some Tracks from GTR2 to Race07 (GTRe)
Post by: rip|ChITty on August 31, 2009, 08:48:53 PM

- Spa-Francorchamps 1967 (the old, long track that Bob Varsha won't stfu about)

- Zandvoort 1967 (the old, long track)



OMG AAAAAAWESOME


Title: Re: Converted some Tracks from GTR2 to Race07 (GTRe)
Post by: rip|mrkavanagh on September 01, 2009, 06:44:24 AM
I really wish we knew what was wrong with dega and daytona


Title: Re: Converted some Tracks from GTR2 to Race07 (GTRe)
Post by: rip|buzinator on September 01, 2009, 06:50:10 AM
With Talladega, it's definitely happening at a particular waypoint, rather than when AI enter the track.

I loaded up some AI and just sat in the pits watching them on TV and they caused the big lockup ... when arriving at the same point on the track that I get the problem at.


Title: Re: Converted some Tracks from GTR2 to Race07 (GTRe)
Post by: rip|mrkavanagh on September 01, 2009, 07:05:47 AM
With Talladega, it's definitely happening at a particular waypoint, rather than when AI enter the track.

I loaded up some AI and just sat in the pits watching them on TV and they caused the big lockup ... when arriving at the same point on the track that I get the problem at.


so we should try to run the track without the AI?


Title: Re: Converted some Tracks from GTR2 to Race07 (GTRe)
Post by: rip|buzinator on September 01, 2009, 07:16:40 AM
What I meant to say was that it happens regardless of AI, and regardless of how many cars are on track.

It's arriving at a particular part of the track, or at a particular waypoint, that makes everything lock.


Title: Re: Converted some Tracks from GTR2 to Race07 (GTRe)
Post by: rip|mrkavanagh on September 01, 2009, 08:13:31 AM
ok so you can't even race at dega?


Title: Re: Converted some Tracks from GTR2 to Race07 (GTRe)
Post by: rip|ChITty on September 01, 2009, 08:30:56 AM
Meh.  An oval is an oval.


Title: Re: Converted some Tracks from GTR2 to Race07 (GTRe)
Post by: rip|mrkavanagh on September 01, 2009, 08:38:56 AM
Meh.  An oval is an oval.

thats like saying a steak is a steak


Title: Re: Converted some Tracks from GTR2 to Race07 (GTRe)
Post by: rip|buzinator on September 01, 2009, 09:24:30 AM
I can't even complete 1 lap.

I wonder if it's something to do with the pit entrance.


Title: Re: Converted some Tracks from GTR2 to Race07 (GTRe)
Post by: rip|mrkavanagh on September 01, 2009, 09:33:02 AM
ok well maybe we should focus on fixing daytona then. Because the race works. Its qualifying and practice that it locks up.

i will send you the download link. So you can look at it.


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