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Author Topic: Converted some Tracks from GTR2 to Race07 (GTRe)  (Read 8124 times)
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rip|buzinator
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« on: August 31, 2009, 08:44:52 PM »

Because I just got the urge, I revisited my attempts to convert tracks from GTR2, porting to Race07 / GTR-Evolution ... so far these are drivable ...

- Barbagallo, Western Australia

- Eurospeedway Lausitz, Germany (GP Circuit, DTM Course & outer Tri-Oval)

- Oran Park, NSW, Australia (3 working layouts, North Figure 8, South short track &  MotoGP reverse)

- Pukekohe, New Zealand

- Spa-Francorchamps 1967 (the old, long track that Bob Varsha won't stfu about)

- Zandvoort 1967 (the old, long track)


Still having issues with:

- Talladega 2.5 mile Oval
- Oran Park GP Circuit

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rip|ChITty
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« Reply #1 on: August 31, 2009, 08:48:53 PM »


- Spa-Francorchamps 1967 (the old, long track that Bob Varsha won't stfu about)

- Zandvoort 1967 (the old, long track)



OMG AAAAAAWESOME
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WAR GP Stats:
Wins: 17
Starts: 54
Fast laps: 21
Poles: 15
Career WAR GP Race Wins
GP3-R8 - Le Mans
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GP6-R6 - MoTeC Mile
GP6-R7 - Oulton Park
GP7-R1 - Albert Park
GP7-R3 - Le Mas Du Clos
GP7-R10 - Donington Park
GP7-R11 - Road America
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rip|mrkavanagh
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« Reply #2 on: September 01, 2009, 06:44:24 AM »

I really wish we knew what was wrong with dega and daytona
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rip|buzinator
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« Reply #3 on: September 01, 2009, 06:50:10 AM »

With Talladega, it's definitely happening at a particular waypoint, rather than when AI enter the track.

I loaded up some AI and just sat in the pits watching them on TV and they caused the big lockup ... when arriving at the same point on the track that I get the problem at.
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rip|mrkavanagh
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« Reply #4 on: September 01, 2009, 07:05:47 AM »

With Talladega, it's definitely happening at a particular waypoint, rather than when AI enter the track.

I loaded up some AI and just sat in the pits watching them on TV and they caused the big lockup ... when arriving at the same point on the track that I get the problem at.


so we should try to run the track without the AI?
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rip|buzinator
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« Reply #5 on: September 01, 2009, 07:16:40 AM »

What I meant to say was that it happens regardless of AI, and regardless of how many cars are on track.

It's arriving at a particular part of the track, or at a particular waypoint, that makes everything lock.
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rip|mrkavanagh
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« Reply #6 on: September 01, 2009, 08:13:31 AM »

ok so you can't even race at dega?
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rip|ChITty
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« Reply #7 on: September 01, 2009, 08:30:56 AM »

Meh.  An oval is an oval.
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WAR GP Stats:
Wins: 17
Starts: 54
Fast laps: 21
Poles: 15
Career WAR GP Race Wins
GP3-R8 - Le Mans
GP4-R3 - Nurburgring
GP4-R4 - Istanbul
GP4-R6 - Circuito de Milano
GP5-R3 - Singapore
GP5-R5 - Zandvoort
GP6-R6 - MoTeC Mile
GP6-R7 - Oulton Park
GP7-R1 - Albert Park
GP7-R3 - Le Mas Du Clos
GP7-R10 - Donington Park
GP7-R11 - Road America
GP7-R12 - Suzuka
GP8-R4 - Machwerk 1967
GP8-R6 - Sepang
GP8-R7 - Singapore
GP8-R12 - Suzuka
rip|mrkavanagh
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« Reply #8 on: September 01, 2009, 08:38:56 AM »

Meh.  An oval is an oval.

thats like saying a steak is a steak
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« Reply #9 on: September 01, 2009, 09:24:30 AM »

I can't even complete 1 lap.

I wonder if it's something to do with the pit entrance.
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rip|mrkavanagh
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« Reply #10 on: September 01, 2009, 09:33:02 AM »

ok well maybe we should focus on fixing daytona then. Because the race works. Its qualifying and practice that it locks up.

i will send you the download link. So you can look at it.
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