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Title: F1 2010 – Patch 1.01 + AMD Hotfix Released Post by: rip|buzinator on November 02, 2010, 09:50:42 AM http://www.virtualr.net/f1-2010-patch-1-01-amd-hotfix-released
Changelog ========= - “Pit-in” OSD indicator now appears after the player is advised to pit to repair car damage - A number of shadowing improvements have been added - Amended the time trial penalty system so that only players cutting the final corner on certain tracks will have their subsequent lap times invalidated - Balanced the effects of the drying line created by cars when in a wet race - Balancing improvements have been made to AI drivers to prevent unexpected race results - Corrected an issue AI cars would not attempt to move out of the player’s way when under a blue flag on an in / out lap during practice and qualifying session - Corrected an issue where ABS would become enabled when selecting to “drive out” out of the pit lane in a race weekend - Corrected an issue where AI cars would fail to respond appropriately when cars were either side of them in a corner - Corrected an issue where AI cars would not be required to pit in a mandatory pit race after the use of a flashback - Corrected an issue where AI times were being reported incorrectly on the first lap - Corrected an issue where AI were being disqualified during wet races in Montreal - Corrected an issue where car driving style was defaulting to “Wet” in network sessions - Corrected an issue where damage to AI cars was being inconsistently applied - Corrected an issue where disqualified AI cars would cause network races to end prematurely - Corrected an issue where disqualified drivers were displayed in the incorrect order in the online race results screen - Corrected an issue where flashback would become disabled after resetting to track - Corrected an issue where incorrect race positions were reported in a network race after terminal damage had occurred - Corrected an issue where lap and split times would be displayed incorrectly after flashing back to before the start/finish line - Corrected an issue where pit engineer would fail to remind you to pit on mandatory pit stop races - Improvements have been made to the pitting process to prevent the player getting stuck. - Corrected an issue where positions of AI cars in a network race would be incorrectly displayed after a player quit the session - Corrected an issue where punctured tyres would be carried across to subsequent sessions in a race weekend - Corrected an issue where race strategy would fail to update correctly after the player manually selected a different starting tyre choice - Corrected an issue where research path choice was not being carried over to subsequent season - Corrected an issue where save data is reported corrupted - Corrected an issue where sessions in progress would appear on the server list after quitting a network session - Corrected an issue where some AI cars using a single-stop strategy would not pit during a mandatory pit stop race - Corrected an issue where the dynamic racing line would not display correctly if the grip conditions changed - Corrected an issue where the incorrect car name could be displayed above cars in the Grand Prix menu after completing a Time Trial race - Corrected an issue where the player is told to copy their team mate’s car setup - Corrected an issue where the player was able to pass through other cars after restarting a session - Corrected an issue where yellow flags would continue to be displayed for cars that had been removed from the race in network sessions - Corrected an issue where user would be penalised for overtaking pitted AI cars when under yellow flag - Made penalties less likely to be awarded after spinning out on the track - OSD now displays time gap between cars on the sector and lap split times - Reduced the frequency of penalty warnings given for minor collisions - Reduced the frequency of punctures received from standard tyre wear - Sector times for the car on pole position is now shown in the split times on the OSD - Tuned the grip properties of the tyre compounds in different weather conditions - A number of localisation issues have been resolved. - Added benchmark mode from graphics menu - Added native support for the ìLeo Bodnar SLI-Pro steering wheel controllerî circuit board - Added support for AMD Eyefinity / Nvidia surround multiple monitor modes - Added support for crossfire / SLI and multicore GPUs. - Added support for DirectX 11 - Added support for Intel SandyBridge processor and graphics - Added support for the Thrustmaster GT Experience steering wheel - Additional (D-Box) motion platform support during pit stops - AI cars now correctly reduce speed when damaged - Changed default laps of fuel in practice and qualifying sessions to 10 and 5 respectively - Corrected an issue where (D-Box) motion platform would stop functioning after using a flashback - Corrected an issue where drivers of ghost cars became solid at certain camera angles - Corrected an issue where force feedback would remain applied when restarting a session with full wheel lock used - Corrected an issue where the driver head would bob extremely violently on certain machines - Enabled access to the Advanced Wheel Options for all users - The replay file can now be saved as an external file and played back within the game Title: Re: F1 2010 – Patch 1.01 + AMD Hotfix Released Post by: rip|buzinator on November 03, 2010, 10:02:16 AM Ez, Chitty & I had a brief run at Interlagos last night - so far so good.
No blown tires, Chitty's Crossfire works (right?) and the Dynamic weather was pretty cool, definitely adds something - even if it's just dark clouds making you wonder if it's gonna rain. Oh, and native DX11, woot. Title: Re: F1 2010 – Patch 1.01 + AMD Hotfix Released Post by: rip|buzinator on November 03, 2010, 10:08:21 AM oh, one odd thing - I usually drive from the T-Cam view, when we changed from Quali to Race it forced my view to Cockpit ... not entirely horrible but certainly a big adjustment and an odd incident. We'll see if it happens again.
Title: Re: F1 2010 – Patch 1.01 + AMD Hotfix Released Post by: rip|ChITty on November 03, 2010, 12:06:09 PM No blown tires, Chitty's Crossfire works (right?) Yes. I did half a race in single player and didn't have a blow out either. Problem: they didn't fix the fuel sim issue, AI continue to perform like they're not starting a race heavy. Title: Re: F1 2010 – Patch 1.01 + AMD Hotfix Released Post by: rip|buzinator on November 03, 2010, 02:27:19 PM ...and you're not talking about the start off the line, you mean the entire first stint?
Are people talking about it at all on the Codies forums? |