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Author Topic: The future of competitive gaming  (Read 1619 times)
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« on: November 17, 2008, 10:39:41 PM »

http://www.gotfrag.com/cod/forums/thread/375549/

Guys like cod4 all professional teams will be using the promod. bringing the roots of true cod. No doubt CAL, TGL, and CEVO will be using this.

WAW is supported with the following:

Current supported gametypes : SD

Grenade cooking has been removed
Fog has been removed from all maps
Recoil has been increased on all guns, similar but perhaps more than that of CoD1
Firing rate caps have been introduced to all single shot guns
Team based weapons have been added – with a workaround due to having no menus
Pistols are now given depending on your class and team
The bomb is now invisible when planting/defusing [TODO:Global Plant alert]
Client side map scripting removed
Player names can now be changed during a round
Single bomb has been implemented [TODO:DROP]
Dvar Enforcer created
Unified Ruleset loader created
Pistols now have 1.2x movement speed
Sprint has been removed
Connection settings are now forced
FPS has been increased
The snipers have had a fix applied
Fire and effects have been removed from all maps
Music has been removed
Auto-aim and Lunge have been removed on the knife
Leader voices have been removed
Sound occlusion/attenuation removed
Sound realdelay removed
Dogs have been removed
UAV has been removed
Artillery has been removed
Perks have been removed
Off hand items have been removed
Missions have been removed
Ready up mode has been added [TODO: Half time, team switch]
Strat time has been added
Client bobbing has been removed
The XP bar has been removed
Maps now have full colour saturation
Dynamic lights and shadows are now forced off
3D Objective/World icons have been removed
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