* *
 
Welcome, Guest. Please login or register.
Did you miss your activation email?
February 23, 2026, 12:00:01 PM

Login with username, password and session length

Support Us


BFV Server Fund

Donate with PayPal!
February Goal: $41.00
Due Date: Feb 28
Total Receipts: $0.00
 0%

Pages: [1]   Go Down
  Print  
Author Topic: PunkBuster and COD  (Read 2454 times)
0 Members and 1 Guest are viewing this topic.
rip|MightyMax
Clan Council
User


Respect: 25
Offline Offline

Posts: 923


MightyMax505mightymax505
Awards
« on: November 24, 2008, 09:36:34 AM »

I saw quite a few bans last night while playing, I had to go look....

Call of Duty    2,352 bans
Call of Duty 2    4,918 bans   
Call of Duty 4    14,894 bans   
Call of Duty UO     765 bans   
Call of Duty World at War  316 bans   


316 bans so far in COD5....   Not even close to COD4's 14,894!!!!    But it's only been around or two weeks or so...   :-)



« Last Edit: November 24, 2008, 12:17:27 PM by rip|buz » Logged

rip|Council BO2 Veteran 5+ Years' Service BlackOps Veteran BC2 Veteran LAN Partier CoD6: MW2 Service Ribbon QW:ET Service Ribbon CoD5 Service Ribbon CoD4 Service Ribbon BF2 Service Ribbon BF2142 Service Ribbon Scrimmed MVP in a Match Prodigious Poster


toadly
User


Respect: 28
Offline Offline

Posts: 197


toadly
WWW Awards
« Reply #1 on: November 24, 2008, 10:43:15 AM »

I've run into a few COD5 aimbots on the pub servers. How do you suppose this is possible? Does PB work like anti-virus in that it needs to know the footprint of the aimbot before it can detect it? Does this make it possible to just slightly change the aimbot code to prevent detection for a limited amount of time? Are there some aimbots that will just never be detected by PB?

Do you suppose some of the problem is misconfiguration of the servers?
Logged

3+ Years' Service Scrimmed Recruiter Ribbon Racing Licence CoD4 Service Ribbon


It's a trick. Get an axe.
www.toadly.com
rip|MightyMax
Clan Council
User


Respect: 25
Offline Offline

Posts: 923


MightyMax505mightymax505
Awards
« Reply #2 on: November 24, 2008, 12:17:36 PM »

First make sure the server has PunkBuster running....  Next is it streaming with either PBBans or Punksbusted ( These services add the extra layer of protection and can be updated very quickly to catch the latest )

So, yes they need the "signature" of the aimbot etc...   But they often have only hours of free time before PB catches up...   And when it does, people start loosing access to their $50 game on-line. 
Logged

rip|Council BO2 Veteran 5+ Years' Service BlackOps Veteran BC2 Veteran LAN Partier CoD6: MW2 Service Ribbon QW:ET Service Ribbon CoD5 Service Ribbon CoD4 Service Ribbon BF2 Service Ribbon BF2142 Service Ribbon Scrimmed MVP in a Match Prodigious Poster


toadly
User


Respect: 28
Offline Offline

Posts: 197


toadly
WWW Awards
« Reply #3 on: November 25, 2008, 08:16:36 PM »

And when it does, people start loosing access to their $50 game on-line. 

Seems like there was no shortage of people in COD4 willing to give up their ability to play online.
Logged

3+ Years' Service Scrimmed Recruiter Ribbon Racing Licence CoD4 Service Ribbon


It's a trick. Get an axe.
www.toadly.com
Pages: [1]   Go Up
  Print  
 
Jump to:  

US Eastern



TinyPortal 1.0 RC1.1 | © 2005-2010 BlocWeb