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Author Topic: Bloxham Park Motorsport Centre v0.98 - 08th Sept '09  (Read 17581 times)
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rip|Lumacor
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« on: July 21, 2009, 08:11:56 AM »

Hi Guys,

A little while ago, a friend and I put together a track for rfactor and Buz kindly helped test it on a number of occasions.

The reception we had for the track was was generally quite well received, and Buz enquired about the possibility of Steve and I converting the track for GTR-EVO / Race07 and I think perhaps you guys using / having it bannered under your own official test track etc (that's if you like it!)

This is to let you know that the conversion is going quite well, and after a lot of frustrating time trying to get the same AI line and cameras from rfactor to convert we are nearing success. It shouldn't be long now before we can offer you a release version long before any other site/s have it to use for GTR-EVO. In fact, I think you might be the only guys who would have it for the game.

An old rfactor video preview can be seen here (1 lap onboard with the AI driving the car, then same lap repeated from TV cameras) :

http://www.youtube.com/watch?v=QqU2l71mpW8

Since then however, we have updated textures and lighting, so it looks marginally different (for the better!)

(update) v0.98 available here: http://rapidshare.com/files/277329322/BloxhamParkGPv0.98_GTREVO_RIP.rar
« Last Edit: September 08, 2009, 11:33:25 AM by rip|Lumacor » Logged

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« Reply #1 on: July 21, 2009, 09:13:26 AM »

looks great! lol at 2:23 you killed that cars rear wheel


\i wish mak modding group would release their f1 mod for evo
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« Reply #2 on: July 21, 2009, 11:46:57 AM »

There are still a few things to iron out with the conversion, but currently it is race-worthy. We will try to optimise it as much as we can in the near future, but for now, if you want to download it you can get v0.9 here:

http://rapidshare.com/files/258402472/BloxhamParkGPv0.9_GTREVO_RIP.rar
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« Reply #3 on: July 21, 2009, 01:13:15 PM »

thanks i will check it our this week
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« Reply #4 on: July 21, 2009, 01:49:07 PM »

Cool, cheers. I'm just working on putting start lights in, and getting some of the wall textures to stop flickering. There's also the 'Touring Car' Circuit on the go, and I have to put a wall in where the touring car pit entrance is on this current GP circuit.
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« Reply #5 on: July 21, 2009, 09:25:49 PM »

Looks great! Can't wait to turn a few on it!

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« Reply #6 on: July 22, 2009, 06:11:06 AM »

Currently pit stops do not work properly. We are trying our best to remedy the situation. Apologies! If you run a race, I'd suggest either turning damage off, being very careful not to damage your car or racing a distance that does not require refueling.

Also, would you guys like a Whoopass / RIP banner on the track somewhere? I was thinking about replacing the 'rfactor' billboards etc...
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« Reply #7 on: July 22, 2009, 01:14:51 PM »

Currently pit stops do not work properly. We are trying our best to remedy the situation. Apologies! If you run a race, I'd suggest either turning damage off, being very careful not to damage your car or racing a distance that does not require refueling.

Also, would you guys like a Whoopass / RIP banner on the track somewhere? I was thinking about replacing the 'rfactor' billboards etc...

yeah that would kickass


i think a billboard with boobs on would be cool too! lol

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« Reply #8 on: July 22, 2009, 08:25:00 PM »

AI pitstops / refuelling finally sorted. Billboards on their way too... without boobs however! Tongue
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« Reply #9 on: July 23, 2009, 03:32:43 AM »

AI pitstops / refuelling finally sorted. Billboards on their way too... without boobs however! Tongue

damn, no boobs?
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« Reply #10 on: July 23, 2009, 06:11:34 AM »

Sadly, no, I was lobbying Steve (the track's creator) to possibly sneak some boobs in somewhere, however, I think he wants to try and keep it all professional. If I had my way, there would be illuminated boobs instead of start lights. But that's just me....
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« Reply #11 on: July 23, 2009, 07:53:54 AM »

Sadly, no, I was lobbying Steve (the track's creator) to possibly sneak some boobs in somewhere, however, I think he wants to try and keep it all professional. If I had my way, there would be illuminated boobs instead of start lights. But that's just me....

lol

you know since you know how to convert rfactor tracks to evo, you should get with buz when he gets back because there are some ovals we would like to be in evo and he has been messing around with it
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« Reply #12 on: July 23, 2009, 10:55:13 AM »

Sounds like an interesting plan! What has he managed to do already?
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« Reply #13 on: July 23, 2009, 11:55:48 AM »

Sounds like an interesting plan! What has he managed to do already?

refer to the first rule of fight club......
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« Reply #14 on: July 24, 2009, 01:05:28 PM »

The opening post has been modified to also include this link (http://rapidshare.com/files/259612042/BloxhamParkGPv0.95_GTREVO_RIP.rar) to a more updated version of the track for GTR Evo.

Known issues : Start lights not in synch with HUD start lights. Some graphical errors. AI teleports a little too high upon pitting, however cars not damaged. Not all walls yet checked for collisions. Some cut track errors.
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